home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 76
/
XENIATGM66.iso
/
Indiana Jones
/
Indiana Jones.exe
/
RESOURCE
/
PREVIEW.GOB
/
misc_pup_snake.pup
< prev
next >
Wrap
Text File
|
1999-11-15
|
5KB
|
112 lines
# Jones 3D Puppet File
#
# snake.pup
#
# Puppet file for gen_sn_a.3do, gen_sn_b.3do, gen_sn_c.3do, gen_sn_d.3do
#
# [RT]
#
# (C) 1999 LucasArts Entertainment Company LLC. All Rights Reserved.
#Move type Keyframe Flags Lo Hi Description
#============== =============================== ======= === === ========================
Mode=0 # Unarmed
stand sn_stand.key 0x10 1 2 # Stand
walk sn_walk.key 0x11 1 3 # Walk
run sn_walk.key 0x11 1 3 # Run
walkback sn_walk.key 0x11 1 3 # Walk backward
turnleft sn_rotate_left.key 0x10 1 3 # Turn left
turnright sn_rotate_right.key 0x10 1 3 # Turn right
death sn_die.key 0x14 9 9 # Death
fire sn_attack.key 0x32 2 4 # Fire 1
stand2walk sn_stand_bd_walk.key 0x12 7 7 # Breakdown animation
walk2stand sn_walk_bd_stand.key 0x12 7 7 # Breakdown animation
fall sn_walk.key 0x11 1 3 # falling
whipclimbmount sn_turn_180.key 0x2A 5 5 #40 AI 180 deg turn
whipclimbup sn_turn_left45.key 0x2A 5 5 #42
whipclimbdown sn_turn_right45.key 0x2A 5 5 #43
whipclimbleft sn_turn_left90.key 0x2A 5 5 #44
whipclimbright sn_turn_right90.key 0x2A 5 5 #45
whipclimbdismount sn_turn_left135.key 0x2A 5 5 #46
whipswingmount sn_turn_right135.key 0x2A 5 5 #47
#---------------------------------------------------------------------------------------
Mode=1, BasedOn=0 # Whip drawn
#---------------------------------------------------------------------------------------
Mode=2, BasedOn=0 # Pistol drawn
#---------------------------------------------------------------------------------------
Mode=3, BasedOn=0 # Rifle drawn
#---------------------------------------------------------------------------------------
Mode=4, BasedOn=0 # Shotgun drawn
#---------------------------------------------------------------------------------------
Mode=5, BasedOn=0 # Bazooka drawn
#---------------------------------------------------------------------------------------
Mode=6, BasedOn=0 # Grenade drawn
#---------------------------------------------------------------------------------------
Mode=7, BasedOn=0 # Special weapon drawn
#=======================================================================================
Mode=8 # Unarmed swimming
#---------------------------------------------------------------------------------------
Mode=9, BasedOn=8 # Swim with weapon 1
#---------------------------------------------------------------------------------------
Mode=10, BasedOn=8 # Swim with weapon 2
#---------------------------------------------------------------------------------------
Mode=11, BasedOn=8 # Swim with weapon 3
#---------------------------------------------------------------------------------------
Mode=12, BasedOn=8 # Swim with weapon 4
#---------------------------------------------------------------------------------------
Mode=13, BasedOn=8 # Swim with weapon 5
#---------------------------------------------------------------------------------------
Mode=14, BasedOn=8 # Swim with weapon 6
#---------------------------------------------------------------------------------------
Mode=15, BasedOn=8 # Swim with weapon 7
#=======================================================================================
Mode=16 # Unarmed crawling
#---------------------------------------------------------------------------------------
Mode=17, BasedOn=16 # Crawl with weapon 1
#---------------------------------------------------------------------------------------
Mode=18, BasedOn=16 # Crawl with weapon 2
#---------------------------------------------------------------------------------------
Mode=19, BasedOn=16 # Crawl with weapon 3
#---------------------------------------------------------------------------------------
Mode=20, BasedOn=16 # Crawl with weapon 4
#---------------------------------------------------------------------------------------
Mode=21, BasedOn=16 # Crawl with weapon 5
#---------------------------------------------------------------------------------------
Mode=22, BasedOn=16 # Crawl with weapon 6
#---------------------------------------------------------------------------------------
Mode=23, BasedOn=16 # Crawl with weapon 7
#=======================================================================================
Joints
0=6 # 0 = Head joint
1=5 # 1 = Neck joint
#---------------------------------------------------------------------------------------
end